Two guys discuss Warhammer 40k, video games, technology, board games and other pursuits with a splash of humour and a total disregard for staying on topic.

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 In this episode we discuss Warmachine, overdose on coffee, talk about STALKER 2, create a racist farming simulator game about time machines, discuss release date models, ponder Blood Bowl, then spiral downward, trailing rape-smoke.

2:52 - Warmachine/Hordes

7:51 - COFFEE COFFEE COFFFEFEFEFEEFEEE

9:32 - Warmachine elements that would be good in Warhammer 40k

14:53 - S.T.A.L.K.E.R. 2 is dead, will Survarium work?

18:26 - Aaron wants more ukulele music in games 

19:35 - Farming Simulator games. What the hell?

21:27 - We design our own simulator game. It goes badly. 

26:04 - Tenacious D releases their new album for free on Soundcloud a month before retail release, does this model work?

34:14 - Ham?

37:20 - Blood Bowl.

40:08 - Blues Brothers and things degenerate. 

 

Download MP3: http://www.williamclsedwards.com/Episode3.mp3

YouTube: http://www.youtube.com/watch?v=dR8nzWKN9uE

iTunes: http://itunes.apple.com/au/podcast/of-dice-and-screen/id514520823

Note: iTunes has derped and is showing no episodes. If you subscribe it should download them anyway.


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In this episode, we discuss flash games, consoles and their role in gaming, the practicality of handheld gaming, the new Battlefield 3 patch, the correct pronunciation of watercress, digital media replacing physical media, Kindles, William’s top hat, and Games Workshop’s new paint line. 

Unfortunately, the video file has managed to screw itself up, so there won’t be a youtube version up for this ep. Sorry! Here’s what you missed out on:

 

TIMES 

00:00 - Flash games 

06:54 - The new BF3 patch

12:14 - Consoles and their place in gaming

21:25 - Handhelds and their place in gaming

26:08 - Games Workshop’s new paint line

30:40 - Kindles 

37:38 - Physical entertainment media vs. digital 

Download MP3: http://www.williamclsedwards.com/Episode2.mp3

iTunes: http://itunes.apple.com/au/podcast/of-dice-and-screen/id514520823

Soundcloud: http://soundcloud.com/ofdiceandscreen/episode-2   

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In our pilot episode we discuss potential improvements to the Tyranid codex, randomness in gameplay mechanics, our potential new game Gun-opoly (it’s Monopoly with guns), the prevalence of zombies in computer games, the next step in gaming technology, Kickstarter, and digital radio (for some reason). 

Rough Segment Times


00:00 Potential changes to a Tyranid codex
12:25 Tabletop game mechanics, randomness vs strategy
22:38 The next big technical innovation in video games?
29:06 Video games and Zombies
38:30 Kickstarter-funded games
48:46 Digital radio 

Soundcloud

Download MP3: http://www.williamclsedwards.com/Episode1.mp3

iTunes 

Video (YouTube)